How to know when it is self doubt versus a bad idea?

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FaganWrites
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How to know when it is self doubt versus a bad idea?

Postby FaganWrites » Wed Oct 07, 2020 9:56 pm

You know when you have an idea for a story, you're churning out words at a decent clip, then you wonder if the idea is stupid?

When is it a bad idea and when is it self doubt?

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Dustin Adams
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Re: How to know when it is self doubt versus a bad idea?

Postby Dustin Adams » Thu Oct 08, 2020 2:36 am

Howdy Fagan,

It's never a bad idea. Never ever. Your muse is your muse and writing new words is always good.

Ultimately an audience may disagree, but you gotta write what you gotta write.

If you're asking when to cut bait and start something new, only you can answer that (self-doubt is a fickle as a critic. You are, after all, the first critic). I've started plenty of stories and abandoned them (500 words, 1000 words, 4000 words in) because either I stopped liking them, or I didn't like where they were going, or I thought the audience reaction would be less than positive.

If you come to that conclusion: Chalk it up as experience, put it in the rear view, then click File, New, Blank Document.
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RSchibler
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Re: How to know when it is self doubt versus a bad idea?

Postby RSchibler » Thu Oct 08, 2020 3:36 am

I agree with Dustin. I’ve read a lot of stories and I’ve almost never run into an idea that was bad. Execution, sure, but usually the concept had something unique about it, something interesting. As for whether our execution is working, it’s so hard to know. I tend to finish all my stories, regardless of how I feel about them, but some get trunked almost immediately. Finishing is good practice though!
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Reuben
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Re: How to know when it is self doubt versus a bad idea?

Postby Reuben » Thu Oct 08, 2020 11:27 am

There are some times that I start writing a story, but I realized that the idea isn't a story, exactly, and that I'm not interested enough to develop it. I'm not that good with finishing my stories, honestly; there are lots of times where I just move over to a different idea that I'm more into. But my advice is: if you doubt the idea because of what your readers will think, then just forget about them. Self-doubt will always be self-doubt. But if you doubt an idea because you don't like it enough, then trunk it, but keep it in mind to meld into some other story idea that you may have.
Success is going from failure to failure without loss of enthusiasm. ~ Winston Churchill
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Eagerink
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Re: How to know when it is self doubt versus a bad idea?

Postby Eagerink » Thu Oct 08, 2020 3:00 pm

FaganWrites wrote:You know when you have an idea for a story, you're churning out words at a decent clip, then you wonder if the idea is stupid?

When is it a bad idea and when is it self doubt?


This is what I have to say about ideas: perhaps there is such a thing as a bad idea. But, every single bad idea can be made into a good idea. Sometime it takes a little work. Say you have an idea about a unicorn who wants to be a cat. It's funny, but not a lot of people are going to be interested in that (except maybe little kids). So you make it into a good idea as best you can - let's say the unicorn was bullied because his horn was crooked, and he had a friend bear who was turned into a cat by a sorcerer, and now this friend lives with a family and the kids pet her all the time and she catches barn mice. The unicorn can't go near humans for fear they will hunt him. His own kind are mean to him. The only friend he has is a cat, and it is his wish to see inside a human home and be loved by children. Now, maybe he gets turned into a cat, maybe he doesn't. Maybe the children befriend him as he is.
The point is, I changed the idea around. I could scrap all that make him want to turn into a cat because unicorns are hunted and cats have magic powers and can talk. That is not a popular idea among editors, so maybe not. Maybe he wants to be a big cat, a panther. Maybe he wants to be a housecat so he can sneak into the humans' houses and get revenge on his other unicorn buddies.
Most of these still sound like kids stories because of the original idea, but the point is that you can change a story around until it is a good idea. What matters is what you do with the idea, and I think as long as the character's motivation is strong enough, why they want what they want, then no idea is bad. And you can easily fix that by making a list of why's that a character could have and picking your favorite.

For me the most important part of an idea is whether I want to write it or not. What does the story say, and how much do I want to say that?

And as for self-doubt, I don't listen to that. I chuck it out the window. It's not me. I know that because if I wanted to, I could doubt every single thing I've ever done and every word I've written. But I've done some great things and written some cool words. Therefore, my self-doubt is wrong.
As a note, this isn't coming from someone who doesn't struggle with self-doubt. I have serious self-doubt sometimes, and I just have to tell myself over and over that I'm not all that. Then I have to make sure I act on what I tell myself.
Sorry if this post is getting a little long. Hope it helps. (Aaand there was my self doubt kicking in, but I'm posting this anyway.)
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Keep away from people who try to belittle your ambitions. Small people always do that, but the really great make you feel that you, too, can become great. - Mark Twain

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nreavis
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Re: How to know when it is self doubt versus a bad idea?

Postby nreavis » Sun Oct 11, 2020 5:45 pm

Agreeing with all these guys. I've never written a bad idea. Usually the ideas I come up with are ones I like to write about.
Now, where I have messed up before is the execution, but luckily I have a writing group that is not afraid to tell me straight up that something needs to be fixed in HOW the story is told, not what it was about.

Case in point. A story I recently wrote has a solid idea and premise that I love. The FIRST time I wrote it, general consensus was a great idea, but the way I wrote it didn't worth for the idea/message I was trying to convey. So I shelved it, and came back to it last month. I kept the setting, but switched the POV to one speaker versus multiple, and added the CORRECT hooks to keep the reader going, and it made the rounds again, and was well-received.

Screw self-doubt. Ask yourself instead:
How much do you love the idea? Do you love it enough to make the changes if the feedback you receive is not what you expected. At the end of the day, it is your story, your idea. Just write it, and see what happens.

If you hit a brick wall where you love the idea, but the words aren't flowing, don't be afraid to shelve it in your story tank for a while, and start something new. Sometimes time apart from a story is all you need to get the words to work correctly.
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