I don't agree with every item in this list, but 90% are good advice. Of course, the basics are always: read more, write more, improve more; and that goes for indie or traditional or hybrid or whatever people are calling themselves these days.
http://www.kboards.com/index.php/topic,150526.0.html
I violate a number of these, like picking a genre, mostly because I want to write what I'm passionate about at the moment rather than sticking with a genre that I'm only writing in because it keeps my fans better.
I also don't market and think for the most part, except for a few easy and non-time intensive methods, it's a waste of time, but I'm probably a minority on this one.
An Indie Blueprint
- ThomasKCarpenter
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An Indie Blueprint
Thomas K Carpenter
http://www.thomaskcarpenter.com
SFx2, SHMx1, HMx12 (Pro'd Out - Q4 2016)
EQMM - Feb 2015 / Abyss & Apex - Issue 50
http://www.thomaskcarpenter.com
SFx2, SHMx1, HMx12 (Pro'd Out - Q4 2016)
EQMM - Feb 2015 / Abyss & Apex - Issue 50
Re: An Indie Blueprint
Thanks for posting that. He was very thorough and frank.
Re: An Indie Blueprint
Thanks for shaing, Tom. Always good to hear solid advice from someone who is seeing real results. That guy's covers are boss, too.
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Re: An Indie Blueprint
I agree about picking a genre. It may be helpful for financial success, but financial success and satisfaction aren't always the same thing.
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